Pull back, flick forward to roll up the ramp. Land the rings — corner pockets pay 100, and each ball has a lit ring worth double.
0Tickets
Daily tickets0/300
0Tickets
Daily tickets0/300
Score 0Ball 1/9Best 0
Skee-Ball
Press Space or click to start — flick to roll
Nine balls a frame. Rings pay 10-50, corner pockets pay 100, and each ball has a lit ring worth double. Weak rolls come back dead.
Pull back and flick forward to roll, or tune with ←→↑↓ and roll with Space
Rewards hint: every ball that lands a ring scores — rings pay 10-50, corner pockets pay 100, and each ball has one lit ring worth x2 (x3 on hot late balls). Nine balls a frame. Tickets taper at higher scores.